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Autodesk has released Flame 2020.1, the latest update to its compositing, VFX and finishing software, adding a machine-learning-driven sky extraction system and tools for extracting mattes from motion vectors.
Autodesk Flame 2020 demonstration of Rotobot Segmentation on GPU accelerated macOS 10.13.6 With the release of the 2020 version of Autodesk Flame OpenFX Plugins are supported. This means Rotobot’s Plugins: Segmentation, Instance Segmentation and Trimap all work out of the box on Flame 2020.
The release also makes it possible to create custom layouts for the software’s Effects tab, raises the maximum resolution for Flame projects to 16K, and introduces a new GitHub repository for Python scripts.
The other members of the Flame product family, cut-down assistant editions Flame Assist and Flare, and colour grading tool Lustre, also get 2020.1 updates.
A new machine-learning-based workflow for sky extraction
The update builds on the new machine-learning-based tools added in the original Flame 2020 release: an automated Z-depth map generator and automated normal map generator for human faces.
The update builds on the new machine-learning-based tools added in the original Flame 2020 release: an automated Z-depth map generator and automated normal map generator for human faces.
To that, Flame 2020.1 adds a system for identifying and extracting the sky in source footage.
Autodesk Flame Mac
The new Semantic keyer generates a corresponding matte, making it possible to colour-correct the sky, or do a complete sky replacement.
Autodesk says that there is a “dramatic speed increase” when running machine learning operations on Nvidia’s RTX GPUs, which feature dedicated Tensor cores for AI operations.
However, the new features also work on older certified hardware, including Nvidia’s Pascal GPUs.
Extract mattes from motion data, create custom UI layouts, and work up to 16K resolution
Oher new features in Flame 2020.1 include the option to extract mattes from motion vector data, automatically isolating moving objects within a shot, as shown in this video.
Oher new features in Flame 2020.1 include the option to extract mattes from motion vector data, automatically isolating moving objects within a shot, as shown in this video.
In addition, users can now create and save custom layouts for Flame’s Effects tab.
There is also a new option to create custom groups of timeline segments, intended as a quick way to filter shots and to make visual comparisons.
Other changes in the core software include a new maximum resolution of 16K for project resolution and other user-suggested workflow improvements. You can find a full list via the links below.
Autodesk has also set up a new GitHub repository that will host Python scripts for the Flame family.
At the time of posting, it only contains a single script, for removing old iterations from a Batch Group, but users can share their own custom menu actions directly from within Flame.
Pricing and availability
Flame 2020.1, Flame Assist 2020.1, Flare 2020.1 and Lustre 2020.1 are available for CentOS 7.2/7.4 Linux and Mac OS X 10.12+ on a rental-only basis.
Flame 2020.1, Flame Assist 2020.1, Flare 2020.1 and Lustre 2020.1 are available for CentOS 7.2/7.4 Linux and Mac OS X 10.12+ on a rental-only basis.
![Autodesk flame price Autodesk flame price](https://area.autodesk.com/dynamic_resources/area_gallery_post_content/18939/upload.jpg)
Flame is available directly from Autodesk with subscriptions costing $525/month or $4,205/year. Autodesk’s website now directs users to local resellers for the other products.
Both Flame Assist and Flare cost $2,240/year for a single-user subscription or $3,920/year for a multi-user subscription; Lustre costs $6,305 for a multi-user subscription.
Read a full list of new features in Flame 2020.1 in the online documentation
(Also covers Flare and Flame Assist)
Related posts:
Autodesk Autocad 2020
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Autodesk’s new Flame 2020 offers a new machine-learning-powered feature set with a host of new capabilities for Flame artists working in VFX, color grading, look development or finishing. This latest update will be showcased at the upcoming NAB Show.
Advancements in computer vision, photogrammetry and machine learning have made it possible to extract motion vectors, Z depth and 3D normals based on software analysis of digital stills or image sequences. The Flame 2020 release adds built-in machine learning analysis algorithms to isolate and modify common objects in moving footage, dramatically accelerating VFX and compositing workflows.
New creative tools include:
· Z-Depth Map Generator— Enables Z-depth map extraction analysis using machine learning for live-action scene depth reclamation. This allows artists doing color grading or look development to quickly analyze a shot and apply effects accurately based on distance from camera.
· Human Face Normal Map Generator— Since all human faces have common recognizable features (relative distance between eyes, nose, location of mouth) machine learning algorithms can be trained to find these patterns. This tool can be used to simplify accurate color adjustment, relighting and digital cosmetic/beauty retouching.
· Refraction— With this feature, a 3D object can now refract, distorting background objects based on its surface material characteristics. To achieve convincing transparency through glass, ice, windshields and more, the index of refraction can be set to an accurate approximation of real-world material light refraction.
· Z-Depth Map Generator— Enables Z-depth map extraction analysis using machine learning for live-action scene depth reclamation. This allows artists doing color grading or look development to quickly analyze a shot and apply effects accurately based on distance from camera.
· Human Face Normal Map Generator— Since all human faces have common recognizable features (relative distance between eyes, nose, location of mouth) machine learning algorithms can be trained to find these patterns. This tool can be used to simplify accurate color adjustment, relighting and digital cosmetic/beauty retouching.
· Refraction— With this feature, a 3D object can now refract, distorting background objects based on its surface material characteristics. To achieve convincing transparency through glass, ice, windshields and more, the index of refraction can be set to an accurate approximation of real-world material light refraction.
Autodesk Flame 2020 Linux Crack
Productivity updates include:
· Automatic Background Reactor— Immediately after modifying a shot, this mode is triggered, sending jobs to process. Accelerated, automated background rendering allows Flame artists to keep projects moving using GPU and system capacity to its fullest. This feature is available on Linux only, and can function on a single GPU.
· Simpler UX in Core Areas— A new expanded full-width UX layout for MasterGrade, Image surface and several Map User interfaces, are now available, allowing for easier discoverability and accessibility to key tools.
· Manager for Action, Image, Gmask—A simplified list schematic view, Manager makes it easier to add, organize and adjust video layers and objects in the 3D environment.
· Open FX Support—Flame, Flare and Flame Assist version 2020 now include comprehensive support for industry-standard Open FX creative plugins such as Batch/BFX nodes or on the Flame timeline.
· Cryptomatte Support—Available in Flame and Flare, support for the Cryptomatte open source advanced rendering technique offers a new way to pack alpha channels for every object in a 3D rendered scene.
· Automatic Background Reactor— Immediately after modifying a shot, this mode is triggered, sending jobs to process. Accelerated, automated background rendering allows Flame artists to keep projects moving using GPU and system capacity to its fullest. This feature is available on Linux only, and can function on a single GPU.
· Simpler UX in Core Areas— A new expanded full-width UX layout for MasterGrade, Image surface and several Map User interfaces, are now available, allowing for easier discoverability and accessibility to key tools.
· Manager for Action, Image, Gmask—A simplified list schematic view, Manager makes it easier to add, organize and adjust video layers and objects in the 3D environment.
· Open FX Support—Flame, Flare and Flame Assist version 2020 now include comprehensive support for industry-standard Open FX creative plugins such as Batch/BFX nodes or on the Flame timeline.
· Cryptomatte Support—Available in Flame and Flare, support for the Cryptomatte open source advanced rendering technique offers a new way to pack alpha channels for every object in a 3D rendered scene.
Autodesk Flame 2020 Install
For single-user licenses, Linux customers can now opt for monthly, yearly and three-year single user licensing options. Customers with an existing Mac-only single user license can transfer their license to run Flame on Linux.
Flame, Flare, Flame Assist and Lustre 2020 will be available on April 16, 2019 at no additional cost to customers with a current Flame Family 2019 subscription. Pricing details can be found at the Autodesk website.
Flame, Flare, Flame Assist and Lustre 2020 will be available on April 16, 2019 at no additional cost to customers with a current Flame Family 2019 subscription. Pricing details can be found at the Autodesk website.